

- #Freelancer mods nomad battleship mod#
- #Freelancer mods nomad battleship software#
- #Freelancer mods nomad battleship license#
History of Sirius commodity available from major planets.
#Freelancer mods nomad battleship software#
3 new commodities: Counterfeit Software (contraband), Plutonium, Slaves (contraband). 5 new IDs added, including Miner ID, and Smuggler ID. 2 new countermeasure droppers, 2 new thrusters, 4 new scanners added. Cost of all ammo types significantly reduced. Maximum missile velocity is now higher. Supernova torpedo added to replace Nova Nova remains an anti-capital energy weapon with extremely high energy capacity and very low refire rate. Sound effects for many codenames changed. 4 new codenames added, along with new wrecks. High-level fighter weaponry rebalanced more weapons added, including Nomad weapons. High-level NPCs are now tougher low-level NPCs slightly downgraded.
#Freelancer mods nomad battleship license#
Battleship License items added for sale. Components of Vanilla VHF ships became less vulnerable. Countermeasure slots added for most transport ships. Cargo jettison hardpoints added for all new ships. 19 new stations in different systems, and one new dockable planet. Puerto Rico (Junkers system) by Commodore Omega-58 (Edge Worlds system controlled by The Wild) Omicron Eta (Edge World system controlled by Outcasts and Corsairs) 45 new ships, most of them created by Discovery community members and never seen before. And last, but not least - retained original Freelancer atmosphere and playstyle. Many other features - see the changelog in this Readme.txt file! Everything is ready to start your own server: IONCROSS data files included. Correct and complete infocards for all new ships, items, and commodities.


Storyline singleplayer available when Open SP is disabled.
#Freelancer mods nomad battleship mod#
Open Singleplayer (Open SP) can be enabled as mod option players can choose Open SP starting system, credits and reputation. Clientside options when activating the mod: players can disable or enable intro movies, player engine trails, spinning planets, change view distance. Serverside options when activating the mod: server administrators can set starting money and reputation, choose character uniform. Faction IDs available for role-playing purposes. NPC AI enhanced, NPCs use shield batteries and nanobots. Battleship killing missions available, all mission rewards increased. Battleship encounters in most populated systems, Nomad battleship encounters in the Unknown systems. New commodities and trade routes all ships drop pilots when destroyed. New equipment, including armor upgrades, scanners, thrusters. Many dozens of balanced new guns and turrets for fighters and capital ships. Numerous new factions, including 30 guardian factions, Freelancer faction, and more. View range increased - you'll see stations, ships, trade lanes from a longer distance (can be changed in mod options). Evolving storyline about the war between Kusari and Bretonia, the conflict between Liberty and Rheinland, and the pirate war between Corsairs and Outcasts. New assignable hotkeys for up/down strafe and selecting subtargets. Unique and simple docking system - large ships can dock everywhere. Player credit limit increased to 2 billion maximum item price increased to 1 billion.

Numerous new bases both in new and original systems. Each new ship carefully customized - weapons, shields and equipment balanced, cameras placed where they should be.ġ2 fully populated systems - Newcastle (Bretonia), Dundee (Bretonia), Munich (Rheinland), Omega-15, Omega-55 (Border Worlds), Omega-47, Omega-49, Omega-52, Omicron Delta, Omicron Eta (Edge Worlds), Omicron Iota, and Omicron-99 (Nomad Worlds) Īrena system (Connecticut), Prison system, and many more. 152 new pilotable ships of different classes, including brand new ships, custom ships based on original game models, and ships previously available only for NPCs: Starblazer, CSV, Juni's Defender, advanced versions of House fighters, transports, trains, liners, gunboats, cruisers, destroyers, and battleships.
